SHOW CONTROLS FOR: XBOX PAD | XBOX STICK | PLAYSTATION PAD | PLAYSTATION STICK | KEYBOARD * Xbox One, Xbox Series X|S, Playstation 4, Playstation 5 game pads and fight sticks and keyboards are supported on Steam |
| defSauce.com | |
RUN-RIGHT-AND-SHOOT | $1.75-ish Official Site | Xbox One, Xbox Series X|S | Steam PC |
3D "TYPE-OF-FIGHTING-GAME" (태권도) DROPPING 2026 | $7.00-ish Wishlist now on Steam PC |
|
VIDEO TRAILERS 게임 예고편 |
SCREENSHOTS 스크린샷 |
UNLOCKS 잠금 해제 |
HOW-TO-PLAY 조작법 |
ACCOLADES 게임 호평 |
THANK YOU 감사합니다 |
CONTACT/SOCIALS 문의/소셜 네트워크 |
COPYRIGHT 저작권 정보 |
SHOW CONTROLS FOR: XBOX PAD | XBOX STICK | PLAYSTATION PAD | PLAYSTATION STICK | KEYBOARD * Xbox One, Xbox Series X|S, Playstation 4, Playstation 5 game pads and fight sticks and keyboards are supported on Steam |
| MOVEMENT | ||
SIDESTEP LEFT DASHES TO THE LEFT |
SWITCH STEP SWITCHES BETWEEN LEFT-FOOT FORWARD AND RIGHT-FOOT FORWARD |
SIDESTEP RIGHT DASHES TO THE RIGHT |
KOREAN BACKDASH BACKDASHES TO DODGE THEN DASHES BACK INTO NEUTRAL DISTANCE |
SLIDE BACK INTO NEUTRAL DISTANCE SLIDES BACK FROM POOMSE DISTANCE TO NEUTRAL DISTANCE |
SLIDE FORWARD INTO POOMSE DISTANCE SLIDES FORWARD FROM NEUTRAL DISTANCE TO POOMSE DISTANCE |
| NEUTRAL DISTANCE - HEAD HEIGHT TAEKWONDO KICKS | ||
| LIGHT AND FAST | MEDIUM DAMAGE AND MEDIUM SPEED | HARD DAMAGE BUT A LITTLE SLOWER |
FRONT LEG TURNING/ROUNDHOUSE KICK (돌려 차기) BUTTON: LIGHT HEAD START UP FRAMES: 5 ACTIVE FRAMES: 8-13 TOTAL FRAMES: 25 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
FRONT LEG DOUBLE TURNING/ROUNDHOUSE KICK (돌려 차기) BUTTON: LIGHT HEAD TWICE (auto-double combo after kick above) START UP FRAMES: 3 ACTIVE FRAMES: 5-20 TOTAL FRAMES: 38 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
FRONT LEG DOWNWARD/AXE KICK (내려 차기) BUTTON: MEDIUM HEAD START UP FRAMES: 18 ACTIVE FRAMES: 20-23 TOTAL FRAMES: 65 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
FRONT LEG TWISTING KICK BUTTON: MEDIUM HEAD TWICE (auto-double combo after kick above) START UP FRAMES: 10 ACTIVE FRAMES: 13-18 TOTAL FRAMES: 43 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
SPINNING HOOKING KICK (뒷 후려 차기) BUTTON: HARD HEAD START UP FRAMES: 30 ACTIVE FRAMES: 33-35 TOTAL FRAMES: 90 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
360 REVERSE-TURNING/ROUNDHOUSE KICK (360 돌려 차기) BUTTON: HARD HEAD TWICE (auto-double combo after kick above) START UP FRAMES: 25 ACTIVE FRAMES: 28-35 TOTAL FRAMES: 75 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
720 SPINNING HOOKING KICK (720 뒷 후려 차기) BUTTON: HARD HEAD THREE TIMES (auto-triple combo after kick above) START UP FRAMES: 20 ACTIVE FRAMES: 23-43 TOTAL FRAMES: 113 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
| NEUTRAL DISTANCE - BODY HEIGHT TAEKWONDO KICKS | ||
| LIGHT AND FAST | MEDIUM DAMAGE AND MEDIUM SPEED | HARD DAMAGE BUT A LITTLE SLOWER |
FRONT LEG TURNING/ROUNDHOUSE KICK (돌려 차기) BUTTON: LIGHT KICK START UP FRAMES: 3 ACTIVE FRAMES: 3-10 TOTAL FRAMES: 18 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
BACK LEG TURNING/ROUNDHOUSE KICK (나래 차기) BUTTON: LIGHT KICK TWICE (auto-double combo after kick above) START UP FRAMES: 8 ACTIVE FRAMES: 10-18 TOTAL FRAMES: 35 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
FRONT LEG SIDE-PIERCING KICK (옆 차기) BUTTON: MEDIUM KICK START UP FRAMES: 18 ACTIVE FRAMES: 20-30 TOTAL FRAMES: 58 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
BACK LEG SIDE-PIERCING KICK (옆 차기) BUTTON: MEDIUM KICK TWICE (auto-double combo after kick above) START UP FRAMES: 18 ACTIVE FRAMES: 20-33 TOTAL FRAMES: 63 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
JUMPING BACK KICK (뒷 차기) BUTTON: HARD KICK START UP FRAMES: 28 ACTIVE FRAMES: 30-43 TOTAL FRAMES: 88 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
DOUBLE JUMPING BACK KICK (뒷 차기) BUTTON: HARD KICK TWICE (auto-double combo after kick above) START UP FRAMES: 18 ACTIVE FRAMES: 20-30 TOTAL FRAMES: 50 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
TRIPLE JUMPING BACK KICK (뒷 차기) BUTTON: HARD KICK THREE TIMES (auto-triple combo after kick above) START UP FRAMES: 28 ACTIVE FRAMES: 30-50 TOTAL FRAMES: 113 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
| POOMSE DISTANCE - HEAD HEIGHT TAEKWONDO TECHNIQUES | ||
| LIGHT AND FAST | MEDIUM DAMAGE AND MEDIUM SPEED | HARD DAMAGE BUT A LITTLE SLOWER |
SAM-JANG (태극 3장) KNIFE HAND BUTTON: LIGHT HEAD START UP FRAMES: 13 ACTIVE FRAMES: 15-18 TOTAL FRAMES: 38 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
KORYO (고려) GRAB HEAD TO STRAIGHT PUNCH BUTTON: LIGHT HEAD TWICE (auto-double combo after strike above) START UP FRAMES: 8 ACTIVE FRAMES: 10-18 TOTAL FRAMES: 28 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
OH-JANG (태극 5장) AROUND THE RABBIT-MOON FIST HAMMER BUTTON: MEDIUM HEAD START UP FRAMES: 20 ACTIVE FRAMES: 23-33 TOTAL FRAMES: 43 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
PAL-JANG (태극 8장) GRAB HEAD TO UPPERCUT BUTTON: MEDIUM HEAD TWICE (auto-double combo after strike above) START UP FRAMES: 18 ACTIVE FRAMES: 20-25 TOTAL FRAMES: 53 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
PAL-JANG (태극 8장) ELBOW BUTTON: HARD HEAD START UP FRAMES: 28 ACTIVE FRAMES: 30-75 TOTAL FRAMES: 75 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
PAL-JANG (태극 8장) DOWNWARD BACKFIST BUTTON: HARD HEAD TWICE (auto-double combo after strike above) START UP FRAMES: 15 ACTIVE FRAMES: 18-38 TOTAL FRAMES: 58 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
PAL-JANG (태극 8장) STRAIGHT-PUNCH BUTTON: HARD HEAD THREE TIMES (auto-triple combo after strike above) START UP FRAMES: 43 ACTIVE FRAMES: 45-53 TOTAL FRAMES: 105 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
| POOMSE DISTANCE - BODY HEIGHT TAEKWONDO TECHNIQUES | ||
| LIGHT AND FAST | MEDIUM DAMAGE AND MEDIUM SPEED | HARD DAMAGE BUT A LITTLE SLOWER |
KORYO (고려) KNIFE-HAND BUTTON: LIGHT KICK START UP FRAMES: 8 ACTIVE FRAMES: 10-18 TOTAL FRAMES: 53 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
SA-JANG (태극 4장) KNIFE-HAND BUTTON: LIGHT KICK TWICE (auto-double combo after strike above) START UP FRAMES: 8 ACTIVE FRAMES: 10-18 TOTAL FRAMES: 38 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
CHIL-JANG (태극 7장) 2-HANDS HEAD GRAB TO KNEE BUTTON: MEDIUM KICK START UP FRAMES: 18 ACTIVE FRAMES: 20-40 TOTAL FRAMES: 53 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
CHIL-JANG (태극 7장) 2-HANDS DOUBLE-UPPERCUT BUTTON: MEDIUM KICK TWICE (auto-double combo after strike above) START UP FRAMES: 43 ACTIVE FRAMES: 45-68 TOTAL FRAMES: 80 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
CHIL-JANG (태극 7장) BACKFIST BUTTON: HARD KICK START UP FRAMES: 23 ACTIVE FRAMES: 25-38 TOTAL FRAMES: 53 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
CHIL-JANG (태극 7장) HOLD HEAD AND CRESENT KICK BUTTON: HARD KICK TWICE (auto-double combo after strike above) START UP FRAMES: 28 ACTIVE FRAMES: 30-38 TOTAL FRAMES: 75 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT
CHIL-JANG (태극 7장) HOLD HEAD AND ELBOW BUTTON: HARD KICK THREE TIMES (auto-triple combo after strike above) START UP FRAMES: 38 ACTIVE FRAMES: 40-45 TOTAL FRAMES: 105 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
| MANUAL COMBOS | ||
|
NO WHITE BELT CAN GET A BLACK BELT ... BUT ANY WHITE BELT CAN GET YELLOW BELT, ANY YELLOW BELT CAN GET GREEN BELT, ANY GREEN BELT CAN GET BLUE BELT ... AND I TRUELY BELEIVE ANY RED BELT CAN GET BLACK BELT |
||
AS WELL AS AUTO-DOUBLE AND AUTO-TRIPLE COMBOS YOU CAN ALSO DO MANUAL COMBOS SUCH AS TURNING-KICK TO BACK KICK |
||
... OR SIDE-KICK TO SIDE-KICK (auto-double) TO SPINNING-HOOK-KICK |
||
| PLAY, HAVE FUN AND LEARN THE BEST TAEKWONDO COMBOS YOU CAN AS YOU IMPROVE OVER TIME | ||
| SPECIAL MOVES: KORYO 4 TIGER SWING - 고려 4 호랑이 휘두 I | ||
| FEARLESS CHO-DAN, FOCUS YOUR KI FROM YOUR CENTER AND UNLEASH 4 DEVASTATING ATTACKS IN SUCCESSION WITH THE KNOWLEDGE OF A LEARNED BLACK BELT OF TAEKWONDO | ||
KORYO 4 TIGER SWING (고려 4 호랑이 휘두) BUTTONS: PRESS THE "HARD HEAD" AND "HARD KICK" BUTTONS WHILE DASHING LEFT OR RIGHT START UP FRAMES: 78 (cinematic) ACTIVE FRAMES: MULTIPLE TOTAL FRAMES: 445 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT AND IF DASHING LEFT OR RIGHT |
||
| SPECIAL MOVES: KEUMGANG DIAMOND PUNCH - 금강 펀치 II | ||
| IN THE SPIRIT OF KEUMGANG YOKSA, DELIVER A WARRIOR'S PUNCH AS HARD AS A DIAMOND AND SHOW THAT YOUR INDOMITABLE SPIRIT HAS NOT YET AND CAN NOT BE BROKEN | ||
KEUMGANG DIAMOND PUNCH (금강 펀치) BUTTONS: PRESS DOWN AND PRESS THE "HARD HEAD" BUTTON WHILE AT THE PEAK THE OF A KOREAN BACKDASH START UP FRAMES: 138 (cinematic) ACTIVE FRAMES: 100 (cinematic) TOTAL FRAMES: 250 DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT AND IF IN RIGHT-FOOT FORWARD OR LEFT-FOOT FORWARD STANCE |
||
| SPECIAL MOVES: TAEBAEK 4 MOUNTAIN ROCKS - 태백 4 산 바위 III | ||
| BRIDGE THE GAP BETWEEN HEAVEN AND EARTH AS YOU FEARLESSLY HIGH-PARRY AN OPPONENT'S ATTACK AND DELIVER OVER 4000 YEARS OF TAEKWONDO STARTING WITH TANGUN | ||
TAEBAEK 4 MOUNTAIN ROCKS (태백 4 산 바위) BUTTONS: PRESS "MIDDLE HEAD" AND "HARD HEAD" BUTTONS JUST BEFORE DASHING INTO POOMSE DISTANCE TO HIGH-PARRY SOME OPPONENT'S HIGH ATTACKS START UP FRAMES: 8 (successful parry goes to cinematic attack) ACTIVE FRAMES: MULTIPLE TOTAL FRAMES: 350 (on successful parry) DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
||
| SPECIAL MOVES: PYONGWON STRIKES OF THE MASTER - 평원 사부의 타격 IIII | ||
| IN THE MIDST OF THE GRASSY FIELD IS YOU, THE MASTER ... HAVING BECOME ONE WITH TAEKWONDO, ABLE TO LOW-PARRY AND COUNTER STRIKE ACHIEVING PEACE IN FEARLESSNESS | ||
PYONGWON STRIKES OF THE MASTER (평원 사부의 타격) BUTTONS: PRESS "MIDDLE KICK" AND "HARD KICK" BUTTONS JUST BEFORE DASHING INTO POOMSE DISTANCE TO LOW-PARRY SOME OPPONENT'S LOW ATTACKS START UP FRAMES: 8 (successful parry goes to cinematic attack) ACTIVE FRAMES: MULTIPLE (shown above: 4 hits facing right, 2 hits facing left) TOTAL FRAMES FACING RIGHT OR "LEFT FOOT FORWARD": 383 (on successful parry) TOTAL FRAMES FACING LEFT OR "RIGHT FOOT FORWARD": 400 (on successful parry) DAMAGE: TBA HIT STUN / BLOCK STUN: VARIES ON OPPONENT |
||
| SIPJIN, JITAE, CHEONKWON: 3 MORE SPECIAL MOVES TO COME ... | ||
|
DEF SAUCE.com CHANGE LOG:
Black Otaku 2: Taekwondo is in my Blood - Points awarded for different attacks mostly released (2026.01.01), Black Otaku 2: Taekwondo is in my Blood - Streaming smoothness of gameplay videos fixed (2025.12.25) Black Otaku 2: Taekwondo is in my Blood - new Taekwondo Hogu/Chest Protector image updates started (2025.11.23), Black Otaku 2: Taekwondo is in my Blood - Manual Frame Data converted to 60 fps and other small website fixes (2025.09.30), Black Otaku 2: Taekwondo is in my Blood - "LOCAL LEVEL TRADITIONAL WTF TAEKWONDO SPARRING/KYORUGI MEDALIST" added to hyperbole, minor tweak for Chrome browsers (2025.09.12), 블랙 오타쿠 2: 태권도는 내 피 속에 흐르고 있습니다 - 한글 예고편 / Korean version trailers added (2025.04.18) |